Tom rider geothermal valley walkthrough. Walkthrough Rise of the Tomb Raider

The 2013 Tomb Raider game was a reboot of the legendary series about Lara Croft, who is also known to everyone as the Tomb Raider. In the nineties and zero, everyone enjoyed playing a third-person shooter full of incredible adventures with great pleasure, waiting for the release of new parts, until the series gradually died out. However, there were developers who decided to restart the legendary series, talking about how Lara became such a fighting and invincible woman. And in the first game of the reboot, you play as a timid and timid archaeological university student who went to explore. The project turned out to be so successful that the developers took up the creation of the second part, which was called Rise of the Tomb Raider. You have to go further storyline for the main character, however Special attention attract in the game There are only nine of them, and they all offer to pass special tests. It is not necessary to pass them, but in each of the tombs an impressive reward awaits you. So it is still recommended to pay special attention to what you can offer in the game.

ice ship

Iceship is the first challenge you will face in Rise of the Tomb Raider. The tombs will differ thematically, and the setting in them, accordingly, will be different. In this case, you will be tested in a ship stuck in the ice. Your task here will be to climb to the very top, but for this you will need to get rid of the ice that blocks your path. Do not think that this is easy to do - of course, you are unlikely to have difficulty understanding what exactly needs to be done in what order, but sleight of hand in this case will come in handy. Once you're on deck, you'll be able to read a few diaries and journals from which you'll find out what happened to the ship. However, your goal is an ancient manuscript, with which you will receive a skill called "Ancient Skills". What does it give? With it, you will be able to use your bow more effectively, shooting twice in a row without having to take a second arrow from your quiver - it will be very useful for your further adventures in the game Rise of the Tomb Raider. The tombs, of course, do not end there - there are still many trials ahead of you.

ancient cistern

Chamber of Exile

Well, the last tomb of trials is the "Chamber of Exile". It is located in where you will need to break the gate blocking the path to the manuscript. To do this, you have to do a lot of cunning operations that will require you not only to be smart, but also dexterous. In the end, you will be able to blow up the gate with the released combustible gas, and if you succeed, you will receive the "Greek Fire" skill. This means that your fire arrows and other fire attacks will deal much more damage to the enemy, and they will also be able to penetrate even a layer of armor due to the extremely high temperature fire. Are you wondering why it hasn't been said about how the tomb of the Prophet is played in Rise of the Tomb Raider? The thing is that this is not a tomb of tests, but a full-fledged game story level, which has nothing to do with this article.

Location - ice cave

Description:

On the way to the Soviet base, Lara unexpectedly stumbles upon an ancient ship stuck in the ice. The ship is full of secrets and Lara needs to find them out. To do this, you need to go upstairs, which is not such an easy task.

Trial:knock down the ice to go upstairs and get a reward.

First you need to start the mechanism on this ship with the help of an ice ax. Next, we rise with the help of a double jump to the mast.

We jump from it to the pendulum, which will break the ice

We wait until the pendulum goes down, get down and climb the wall, the ice on which we broke earlier

Another mechanism appears on our way, with the help of an ice ax we lower the second pendulum

Then, as quickly as possible from the mast, having correctly calculated the time, we jump onto this pendulum.

He will break the ice, descend, and we will climb the wall to the very top.

There are many different treasures on the deck, diaries that will tell us about what happened and, of course, the main reward is a sacred manuscript, which is written about the ancient Byzantine archery technique. Mission accomplished

Reward - skill "Ancient skills"

Lara fires two arrows in a row without having to take them out of her quiver. Fire two shots by quickly pressing and releasing [LEFT CLICK] after the first arrow is fired.

ancient cistern

Location - Soviet base


It seemed to reach the manuscript - a trifling matter. But Lara forgot that she is on a shaky structure and, accordingly, the wooden beam cannot withstand her weight, and Lara falls down, now she needs to raise the water level in the tomb to get to the reward...

Trial:raise the water level in the tomb to reach the manuscript.

To begin with, we swim to the left, there will be a small room where, having shot an oil lamp next to a round fence, Lara, although not by much, will raise the water level, we return back to the main hall.

We swim to the place opposite the raft, climb the stairs, go to the right, where we find several oil lamps, take one and throw it on the raft.

Then we go up the stairs and jump onto the beam to release the water, which will send the raft to the other end of the room.

We go down and wait until the raft floats along the fence, when we wait, we shoot at the oil lamp and the fence will explode.

Now we swim there and get into another room, but there are no oil lamps there. Therefore, we need to go to the fragile stone barrier on the right and break it with an ice pick.

We return to the main hall, we perform the operation with the raft, the lamp and the beam again, only now, instead of shooting at the lamp, you need to swim to the raft and throw the lamp towards the barrier that we broke down.

We jump there ourselves, take an oil lamp and go into the room, throw the lamp.

We blow it up with a shot.

Voila, now the water level has risen enough for us to reach the relic.

Reward:skill "Innate instincts"

All nearby resources are automatically marked on the map. They light up when approached.

God's voice

Location - Soviet base

Entrance to the tomb

Description:

There are two small halls in the tomb, in the main hall there are two gates, in the additional one there are their counterweights. Through the first gate we entered the chamber, and behind the second there is a valuable manuscript. The counterweight of the second gate is in the ice, and without breaking this ice, we will not be able to open them.

Trial: open the second gate to access the reward.

To get into the additional room, we need to lower the first gate and raise the counterweight, for this we turn the nearby wheel with an ice ax. We go up through the ledges on the gate, climb to the left and make our way into the additional room.

In the additional hall we go down, we go to the right to the wheel, which is opposite the counterweight. We launch a rope arrow as a counterweight and hook it to this wheel.

No further action is required with him yet. We go to the left where the fragile passage is located, break through it with the help of an ice ax and return to the main hall.

There we return to the wheel and our task is to open the first gate.

We return to the additional room, where with the help of the wheel we pull the counterweight towards us.

Now, with the help of a knife, we must cut the rope, and not just cut it, but precisely when the wind blows, so that it directs the counterweight towards the second and breaks the ice that prevents us from opening the second gate.

Again we return to the main hall and open the second gate. Test passed.


Reward:skill "Hidden power".

If Lara takes a critical hit in combat and the screen goes gray, health is automatically restored. Instant health regeneration occurs once per battle, the cooldown of the ability is reset between fights with the enemy.

Location- Soviet base

Description:

The tomb is a uranium mine with several rooms, one of which contains a valuable relic. But here's the trouble, she's fenced wooden beams, which could easily be set on fire with a Molotov cocktail, but this is not so easy to do either. First you need to close the flow of water flowing without stopping.

Trial:block the flow of water to set fire to the fence of the tomb.

To begin with, we go to the other side, climb a little higher and see two containers, one higher, the other lower. The one that is higher blocks the path of the cart, which could block the flow of water. We jump to the nearest container and free the way for the cart so that it gets to the water along the mini rails. But, the rails break, the trolley falls, and we need a plan B.

To begin with, we go a little to the left and shoot at another cart with a comet, then we attract it, and now it already takes the place of the first cart.

We shoot at the cart with a comet and attach it to the mount. We go back, jump onto the container, release the cart, it closes the flow of water. Mission completed.

It remains only with the help of a Molotov cocktail to set fire to the fence and go into the room with the relic

Reward:skill "Clear eyes"

All nearby traps are automatically highlighted when using improved SURVIVAL INSTINCTS.

Chamber of the Suffering

Location - geothermal valley

Description:

Our reward is high, but a big bucket blocks our way to the top.

Trial:find a way to lower the bucket and climb up.

First, we connect the mechanism and the platform, which is located next to the comet

Opposite the bucket is a trolley, which must be pulled out a little towards you. After that, you need to shoot the lever next to the bucket in order to fill this bucket with water.

A bucket full of water will begin to descend. It is necessary to attach this bucket to the cart with the help of a comet as soon as possible.

Mission completed. Now jump over the beams and platforms to the balcony where our reward is located.

Reward - Skill "Quick Heal"

Wound dressing takes less time. Hold the heal button to heal the wound.

Sacred water catacombs


Location- Geothermal valley

Description:

Ancient catacombs. They represent one vast room with a small room in which a relic is stored, which we first of all strive to get to.

The task is to test the speed of the reaction. It is necessary to shoot quickly and without misses with comets at the mounts, otherwise the strong current will carry Lady Croft to the rocks, on which she risks breaking her charming little face.

Trial:cross to the other side with the help of a raft.

To begin with, we approach the nearest coil and with the help of a comet we attach a raft to it, which it will attract to itself, then you need to climb on it and shoot the comet at the nearest coils in turn.

We swim to the "shore" and, if desired, you can collect coins and read the diary

We look a little to the right and see another raft that needs to be pulled with the help of a comet.

We jump onto it and shoot with a comet at the nearest coil, then with the help of an ice ax we pull the raft to this coil.

Mission completed. We make our way into the room, approach the relic and get our reward

Reward:skill "Knowledge of anatomy"

Survival instincts suggest the location of the heart in animals. A shot to the heart does massive damage. However, hard-skinned animals (bears and big cats) are immune to heart attacks.

Click [Q] to turn on survival instinct mode, or hold [RIGHT MOUSE BUTTON] to aim at the beast and see the location of its heart.

Kitezh baths

Location - geothermal valley

Description:

Quite a large flooded room, with several rooms. The manuscript with the award is blocked by a grate that must be blown up with Greek fire, but as mentioned earlier, the room is flooded

Trial:lower the water level in the room so that you can blow up the grate with Greek fire and get a reward.

First we need to swim to the boat.

After we sail, we launch a comet into the fence opposite us.

It contains a special lever that can lower the water level in the room. We head towards it, pull the lever and wait for the water level to drop.

Until the room is filled with water again, shoot the comet at the coil in front of us. With the help of an ice ax, we twist the wheel of the coil so that it attracts the lever.

We perform a similar operation with another room, only instead of a coil, a rope fastening of the boat.

The water level has dropped and now we shoot at the vessels with Greek fire and thereby blow up the grate that prevented us from receiving a reward.

Mission completed.

Reward:Skill "Iron Grip"

Climbing on rocky and icy surfaces is accelerated.

Pit of Redemption

Location - geothermal valley

Description:

To receive a reward, Lara needs to destroy the wall, since she already knows how

Trial:destroy the wall with the two carts to access the reward.

First you need to swim to the opposite shore, collect Required documents, relics, coins and head up on the right railway(because through the left it will not work)

Having reached the room, it is necessary to turn the platform on which the cart is located with the help of an ice ax. Then we push this cart and it, though a little, but destroys the wall.

Having reached the second room, we are in no hurry to touch the cart and the platform, first you need to climb up. With the help of an ice ax, we lower the platform down, then turn the rails through the second mechanism and push the cart onto this platform. We turn the platform back, lift it up and push the cart out.

Mission completed.

Reward:skill "Geologist"

Knowledge of geology allows you to successfully mine CHROME ORE. Press [E] to start mining next to an underground ore vein

Chamber of Exile

Location - Lost city.

Description:

An ancient creepy place where evil spirits were expelled. Represents small hall, where Lara's reward is blocked by a huge gate that must be disposed of.

Trial:find a way to break the gate.

First we need to free the cell below. To do this, we pull two levers towards ourselves with the help of a comet, this will release gas and reduce the water level in the place where the cell is located. With the help of an ice ax, we break the mechanism that holds the cage and go back, you can get rid of the gas with the help of fire arrows, or you can just wait until it dissipates. Now we go to the wheel, which is located at the counterweight, with the help of an ice ax we twist it, thereby raising the cage. We leave for the counterweight and pull it with the help of a comet.

The cage is fairly close to the gate. With the help of a comet, we pull the levers that release gas, retreat to a safe distance and shoot with a fiery arrow. The cage will destroy the gate. Mission completed.

Reward:skill "Greek fire"

FIRE ARROWS and MOLOTOV flames deal more damage and are hot enough to burn through enemy armor.

in front of you full walkthrough games Rise of the Tomb Raider, which is divided by location.

Peak

This is a training mission. So follow the instructions. The only difficulty that can arise here is poorly working triggers. When climbing up and jumping to the rescue hand, make sure you climb to the maximum available height and moved as much as possible to the left, otherwise the trigger will not work. The same is true when swinging on a cable later - jump only at maximum amplitude. No other problems are foreseen here.

Syria

You need to find the tomb of the prophet. Climb up until you find a crevice in the wall. Take the treasure on the right and roll inside. Inside you will find a large room with a pillar in the middle. You can't read it because you don't know Greek (surprise), but if you study the fresco on the left and the fresco on the right, your level will increase and you will be able to decipher the code. The treasure is nearby, take it and move on. Outside, you need to get to the other side. Nothing complicated, just remember to double jump in the middle of the stone bridge. I will reach desired point, climb up and go inside. After the scene, you need to break the wall with the ice pick on the left. After the flow of water, go back, jump onto the formed bridge and get over to the other side. In the next room, you need to go around the massive building right in front of you, and climb on the other side, bypass the spike trap and jump over to the other side to the entrance to another puzzle. Everything is a little more complicated here. When you step on the boards water is coming and washes you down. You need to shoot down the board with a shot and without waiting for it, jump over to the other side. There, right in front of you, break the cracks in the wall with an ice pick. The water level will rise and you can jump on the board again and wait until you are washed away. It will wash you right in front of the floating raft, which you need to quickly climb onto, jump over the wall and climb onto the beam. After the video, run to the exit, shooting back from the Trinity bandits.

Siberian Wilderness

Go down and next to the abandoned camp, collect resources using the stick to highlight the necessary items. Return to the fire and make a bow. Having pumped everything you can, go forward to the mark and collect resources along the way. After the QTE series, you have to run away and press the buttons again. As a result, Lara is injured and needs medicinal herbs. After collecting everything you need and cured, you have a new task - to make a poisoned arrow against the bear. To do this, you will need mushrooms, fabric and trees. Collect everything you can on your way back to the camp, while also looking into the cave on the right, where there is a scroll and explosive ore in the walls. Also, climb the highlighted trees so you can find more scrolls and hidden resources. At the fire in the camp, make poisoned arrows, upgrade the bow, the skills you need (I recommend a thick hide and a quiet jump) and return to the bear. But not everything is so simple - detachments have moved in search of you. The easiest way is to eliminate all enemies one by one in the head with a bow (don't forget to make arrows with the right trigger). At the central point, take the canister and blow it up with an arrow in the cave nearby - this will open the path to the treasure for you. Based on the map, find the prince's crown and explore it. So you will get the skill of the Mongolian language and be able to decipher the pillars nearby. Collect the newly discovered treasures on the map and go to the bear. The easiest way to destroy a predator is to sneak into the cave and poison it with a shot of a poisoned arrow, finishing it off with two accurate shots to the head. If you miss, use the poison again and deal damage with normal arrows. If you miss here, run back to the edge. The bear will not follow you, and you can restore your strength and create new poisonous arrows with your right bumper. After defeating the bear, take his skin, collect all the items in the room and use the ice ax to break through the passage to the ice cave.

ice cave

Climb down and the climb to the right will help you collect another scroll. Go further down the road and you will get to the second camp, which you need to activate. Remember that you can move freely between camps and if you forgot something, you can always clean up the treasures later. Upgrade your ice ax and distribute your skills and move forward. As soon as you see giant ship, hanging over the cliffs, finish walking along the ledge and head along the mast to the first optional task.

Ice Ship(Tomb of Trials)

The puzzle is not difficult - you need to break the ice and climb up. To do this, start the mechanism with an ice pick, double jump up the mast and jump over to the right pendulum. Wait for it to go down, get off and climb up the ice-cleared wall. Mechanism again. Twist the stick until the left pendulum drops to an acceptable jumping height. Walk along the mast and jump onto the pendulum to break the ice here as well. Get down and climb the ice wall with ice axes. Lots of treasures await you, including holy book, which increases the skill of archery, the second level Greek and a bunch of gold. Having collected everything, go down the cable car and pick up a medallion next to the descent, which, after research, will reveal an important secret to you. You can continue the story mission. Upon exiting the cave and after swimming in the water, do not forget to pick up the scroll on the right.

Soviet base

Now you need to get to the Soviet Base and it's not easy at all. First, go down and examine the opening on the right. It leads to a cave with treasures and a fragment of an ancient bow. There are no riddles there - it is enough to navigate the labyrinth well, especially since it is circular. As you pick up the artifact - return to the starting point. Here is a new element - kerosene lamps and crowds of enemies. Throw a lamp into the crowd and the enemies will burst into flames. Finish the rest with a bow. Further up is a path up with little resistance and an interrogation room where you will find the first pistol. In the hangar, destroy all enemies with a bow, or by distracting with bottles and climbing up, pick up a kerosene lamp and set fire to the tank. The drawing on the wall will help you improve your Russian language skills. Move on. Here is your first side quest. If you destroy all the transmitters on the map, you will not only get a lot of experience points and loyalty, but also a lockpick that will open several important chests and cabinets on the level and allow you to collect a second pistol. Please note that when destroying the transmitters, one is located above the cave with the wolves. You can get to it only by climbing along the steep surface to the right of the cave and then spiraling up. The rest of the transmitters are no problem. Next to the rise to the plot point is the factory building. At the top is a relic, next to it is the same cave with wolves, and a little to the left, covered with boards, is a secret cave with another useful skill. In order to break the boards, shoot the rope, and a stone block will open a passage for you. Get down.

Cistern in the Cave (Tomb of Trials)

You can immediately run towards the relic, but the boards will break off and you will fall into the water. If you go to the lower right corner, then you will find a passage to the hatch and the canister. Explode the canister and add some water. Now go back, go around the structure, and on the right you will find three canisters. You have a difficult trick. You need to take the canister and throw it on the raft. Then jump onto the beam and drive the raft with the canister away with water in the other direction. Jump down and wait for the raft with the canister to float next to the hatch. Explode the canister and a new passage will open. Inside, you need to climb up and break the wall. Jump down. Throw the canister back onto the raft and repeat the lever trick. Now you need to have time to swim to the raft and throw the canister through the broken window. Make your way all the way back, pick up the canister and blow up the last hatch inside. The water will reach the limit and you will be able to pick up the skill. Go back to the Soviet base. You can explore the wolf caves, but there is nothing special there. The cave in front of the story marker will open up another dungeon for you. You can enter and complete the task in the dark. Return to the last campfire, destroy all the enemies at another camp, Enter the back ones and discover a merchant who is ready to exchange valuable items for gold coins. Higher rise and descent down. Enjoy the plot twist.

Jail break

Break off the pipe and break the wall. Pick up a new upgrade for the bow - a cable on the table. Break the beam above the door with a cable and get out. Hack the lockpick box and go outside. Here you need to strangle all the enemies on the level one by one. Start on the right, towers and slowly choke them one by one. Then destroy all the laptops to complete the side objective and shoot your way to the window with a cable. Roller again. Get out and go forward. Attach a cable to a cable and then a winch and get rid of the electricity in the water. Get an automatic. Again forward. You will be presented with a shrapnel grenade that can be made from a tin can. Do not refuse, and when you deal with all the enemies - run outside. You will have a new battle with several armored opponents - use cans with bolts. After the victory, you will have several runs against the clock, plus you must swim under water - do not forget to press B quickly to speed up. Another run and, finally, you will come to your senses in a new place.

Looking for Jacob

Before you go looking for Jacob, return to the cave in front of the camp. Kill the snow leopard by spending a bunch of bullets or arrows on it and then break the boards in the cave and save in the camp. Don't forget to upgrade your skills and in particular the advanced crafting around the campfire in the survival section, which will give you the possibility of large quivers, ammo bags and so on. Do your best and move on to the Tomb of Trials.

Voice of God (Tomb of Trials)

You need to go forward and beware only of the second collapsing ice beam - have time to jump in time and grab the wall. On the other side, shoot the pole and tie the rope. Now you need to get inside the tomb. There is a map, a note and some gold. The far counterweight is stuck so you can't lift the second gate. Drop the first ones. Climb up them and get to the other side. Jump to the right and attach one end of the rope to the counterweight and the other to the coil. Pull the rope to the maximum and remove the bolt on the right. If you did it right, the coil will no longer be active. Go back and break through the wall to the other side. Raise the gate again and you will be able to secure the counterweight in the desired position. Go back to the lever and take it to the maximum and then cut the rope on the right. The ice is destroyed - you can raise the gate and take another useful skill. This one will restore your health in combat in the event of a critical hit. Return back using arrows and cables to the base camp. You can return to the Vault in the Wilderness and open the previously inaccessible cave with an arrow and a rope and return to Jacob's slips of the tongue.

Looking for Jacob. Part 2

On the way to the goal, you will meet a wounded descendant. He ask to clear the cave from the wolves. Yes, the one that you have already cleaned twice from wolves and a leopard. Use poisoned arrows against the beasts and they will die very quickly. As a reward, you will receive upgrades for the pistol and gratitude. Near the camp of lumberjacks, you can get another optional task to release from prison. The easiest way to get to the captives is through the river and using a rope to climb up. The captives are next to the air duct at the bottom, on the left is the geographer's backpack. And next to it is another short cut that will take you to the interrogation room. Upon completion of the task, you will receive another skill. There is one more optional task from the wounded man in the cave. There you need to explore the enemy base or another one near the lumberjack camp with a search for a crow. The missions are not difficult and there is no point in describing them. They will give you an important skill and weapon components. Continue the main mission by markers. Collect all documents and artifacts, read frescoes. Once you get the Molotov cocktail you are almost there. To the right in the main building you will find another optional tomb - Uranium Mines.

Uranium Mines (Tomb of Trials)

You need to go down and down, fall into the water and go around all the forks. During the jump, the structure will fall apart. That's the way it should be. Along the way, you will come across a water pipe covering a combustible structure - just throw the incendiary mixture over the top. Next is a puzzle. It is necessary to jump on a distant counterweight and break the paths. Climb higher and shoot an arrow with a rope at the mechanism, thus pulling out the trolley. Then jump over the pin in the wall to the other side and climb up. Near the pillar, shoot an arrow with a cable at the trolley. He will go down, jump on the counterweight, and the trolley will close the water source. Throw an incendiary mixture into the opened combustible barrier. Jump inside and pick up the Sharp Eyes skill - it gives you the ability to see traps. Come back.

Looking for Jacob. Part 3

Burn the barrier on the way and go forward until you hear voices. blow up gas pipes over the heads of enemies and throw them with an incendiary mixture. Eventually, you will reach the point where you need to stretch the cable and slide down another cable. Get ready to run. Upon completion of the cutscenes, you will find yourself in a new location.
Abandoned mines
Kill three opponents and call the elevator. Drive the cart and climb it to get another one new item- knife. Cut the cable for them. Get over to the other side and eliminate two more cables that hold the elevator. Climb to the very top and go forward to the fire. Upgrade your skills, weapons and bow if you have collected all the artifacts along the way. Examine the fresco and gain the fourth level of Greek proficiency. In the next room, destroy all the enemies, either by attracting a bow shot and finishing with a cocktail, or simply in melee with an ice ax, if you pumped it. Works flawlessly even on the highest difficulty. Collect all the artifacts and notes and move on. Before you is a door that is difficult to open. Climb down to the right. Attach the trolley to the cable and pull it up. Cut the rope. And one of the locks will be broken. Go around the structure and in the dungeons, jumping over the pit, you will rise to the top. Destroy all enemies with explosives. First of all with a shield and then at the top, blow up the barrel. Now go upstairs and reach the crane. There is a winch on the other side - attach it to a large bucket. Move the cart so that the bucket is above the water. Now run. Don't forget to jump right in front of the steps. And here you are inside. After a short video, explore everything and, having passed the underwater caves, you will find yourself in a new place.

Geothermal Valley

This is another large area with a bunch of tasks, tombs and treasures. But you won't be able to get most of it because you don't have an oxygen balloon to use for diving. Therefore, concentrate on exploring the territory and completing side tasks. For shooting drones you will be presented with a bow. Hunting for wild boars and deer will bring experience points and equipment fragments. How to complete all, except for the last to inspect the tombs, tasks - go through the story. You need to light the torch at the top, and by doing this, you will receive a fire arrow. Go to the next story point and get a shotgun and a new type of enemy - a flamethrower. Run in circles and shoot him at the bolognas. After killing him, move on. Everything is destroyed and you need to go for the atlas. On the way to the right you will meet the tomb of trials - a water-bearing cave.
Aquifer Cave (Tomb of Trials)
Pull the rope and get over to the other side. On the right, go around the graves and get to the top. Base camp awaits you there. The next puzzle requires dexterity. You need to cling the rook to the mechanisms and have time to choose the next point. When you reach the island, collect everything and hook the boat first to one millstone and then immediately to the second. Use the pull lever. And you will reach dry land. Inside the tomb, the skill of hitting the heart of animals. Useless garbage, because it does not work against leopards and bears. Get back on the route.

Acropolis

Not far from the dungeon is a new location - the Acropolis. Follow the story. Everything is not so complicated here. When you get an explosive arrow - blow up the door through a hole in the grate - the target will be highlighted. Then go to the tower. Inside there will be a meat grinder, at the end of which you will face a circular defense. Use arrows with poison and explosives. Leave some explosions on enemies with shields at the end. At the end, you will receive a new item - an ice ax on a rope, which you can use to cling to ledges and special objects in the air. And a new goal - a church with an atlas. Go to the goal, and leave all the tests for later. As soon as you find yourself in a swamp, go to the right extreme corner and remove the armored guard on the left with an arrow. Then go around the area and blow up the gas canister, shoot the barrels at the top and there will be two or three opponents that you can easily finish off. If it doesn't work right away, shoot the cluster with exploding arrows. The next group will be after the window. Kill three guards at once with an explosive arrow, and finish off the rest with a shotgun without leaving cover. The last group will consist of two near and a few far. Use a Molotov cocktail up close, and an explosive arrow in the distance. Finish off the rest with an explosive arrow or machine gun. Then go through a series of long jumps with an ice ax on a leash until you reach the entrance to the cathedral.

Flooded Archive

If you get stuck looking for the entrance, then look out for the upper beams at the very top and use the cat. After a small scene, shoot two batteries from the gun and enjoy the video. Activate the fire. You need to find the entrance to the archive. Everything is not very difficult - the atlas is nearby. Along the way, you will receive an oxygen machine for a long stay underwater. So that you can open the last four tombs - their description will be at the end of the guide. As soon as you get it, the enemies will start to surround you. Use Molotov cocktails. They will try to open the door with an autogen - wait until they enter, and throw the second fire bottle. Now you need to get out of the Cathedral with the artifact. Blow up the barrels and the statue will tilt. Go left, swim underwater and blow up three enemies at one point. Climb up to the right. You need to drag the first amphora with fire. Release it and then blow it up with a fire arrow to clear the way. Move to the other side, release the amphora again. Tie her to a pole with a rope and then, when she swims around the burning obstacles, cut the rope. When the amphora reaches the sculpture, blow it up with a fire arrow. Now go in the opposite direction. Roll out the amphora and tie it to the hoist. Pull the rope on the other end. Roll out another amphora and tie it again. Push the amphora. On the other side, cut the rope from the amphora and push it into the water. Wait for it to swim to the monument and blow it up. Now you just need to run to the exit. The ancients are very unhappy with you. Now you need to get to the Observatory. But we will not rush there and look into another tomb - Ketezhnye Baths.

Ketezhnye Baths (Tomb of Trials)

Swim under the water, then wait and run between the streams of water to the fire. Jump over the trap and crawl through the roots. There is a lot of water waiting for you at the bottom. You need to attach the boat to the beam on the left and then raise it to the edge. As soon as you climb up, run to the lever and drain the water. Attach the rope to the arm and winch. Wind the winch. One level of water is gone. Get down and pull the boat to the right beam. Climb inside and drain the water on the right. Attach the lever to the boat with a cable. Now go down, blow up the barrels and take the manuscript. It will give you a climbing bonus. The cave has been completed. Return to the main route - you can simply teleport to the nearest camp. As soon as you get the climbing arrows, you can climb the mountain next to the very cave with the wolves. Walk forward until you reach the Trinity Science Station.

Science Station and Ion Rescue

You need to destroy all opponents on the way. The easiest way is to use the incendiary mixture against groups and finish off the rest from around the corner. Repeat this tactic a few times and if you want, blow up all the cars with fuel. When you are forced to defend the camp and find yourself under the ice, first swim out through the first window and quietly remove the enemy. Then swim to the far left window and from there destroy all the enemies with poison that you can. Swim through the far right window and get out on the shore. Use explosive cans. When you destroy everyone, a great secret will be revealed to you, and you can try to enter the city.

Planetarium

Use the climbing walls until you reach the planetarium. This is not a difficult puzzle. You must turn the structure with arrows and ropes so that a bridge is formed. In fact, you have to line up the planets so that there is a straight bridge from which, with the help of a cat, you can jump over to the other side and then climb onto the grated surface like a washboard. On the second tier, it is necessary to remove the support from both sides, and the structure will wrap. You need to climb to the very top, so you jump on the cat to the center, jump on the board, your the main task hang on a structure with two beams and Lara herself will tell you when to jump off it. Then, with a run, jump to the center of the structure and climb up. Run quickly along the beam to the exit. You have gained the skill and passed the test. The path of the immortals awaits you.

Path of the Immortals

Just go ahead, hide from the immortals and enjoy the city. When you climb up, it will become clear that none of them are immortal and you have to endure the battle. Save in camps. Use shotgun, hand-to-hand combat and jugs during the battle. They explode great. After a small scene, everything will be engulfed in flames. Shoot explosives, blow up the pots and go upstairs - it will be safe there. Once you're done with everyone, go ahead and after a short cut-scene you will reach the Lost City, where the last tomb awaits you.

Lost City

If you go forward and swim under water, you will fall into a crypt with a valuable item, and if you go back and enter the cave on the left of the map, you will not only meet a bear that can be easily killed with explosives or poison arrows, but you will also open tomb of trials.

Chamber of Exile (Tomb of Trials)

After defeating the bear, break the wall and go forward. Blow up the gas passage with a fire arrow. You need to turn two levers with a rope from below and then run to the cage with the skeleton and cut the chain. Blow up or wait until the gas disperses. Now lift the cage with the mechanism at the base of the crane. Turn the cage towards the gate. Climb up, release the gas from the two levers and blow up with a fire arrow. You will receive a bonus to fire damage. Return to the main route.

Lost City. Part 2

You need to get into the city, but the gate is in the way. Use a trebuchet. As soon as you get inside the first gate, a circular fight awaits you. Use a rifle - it is the most effective and exploding arrows in close combat. When the enemy is finished - go to the second trebuchet. As soon as you deal with the enemy, turn the beam with a cable and get over it to the other side. Grab a bucket. Rotate the structure and close the bottom of the bucket with a cable. Bring the bucket to the water. Then turn the bucket so that the counterweight is against the ice. Drain the water from the bucket by opening the bolt with a cable. But not to the end. Close the bottom again with a rope. Jump on the counterweight and the ice will be broken. Shoot at the second gate. Your trebuchet will be destroyed and you will have to go to another one. Destroy the enemy there. Attach the rope to the boards and mount. Release the throwing mechanism, turn the trebuchet. Archers will attack - cover them with fire from the trebuchet. Now break the gate and go inside. After the cutscene, you need to climb the tower. In the end, you will get on the tower and the enemy will hang on you - shoot down his helmet with a shot from the pistol and then shoot him in the head until he falls. Rise higher. After the cutscene, the boss, the helicopter, is waiting for you. Use the "X" button when you're ready and fire the trebuchet's fire projectile when it's over the helicopter. You need to repeat this three times and each time everything will be interrupted by waves of enemies. Use poisonous arrows against the enemy - they are the most effective. After destroying the helicopter, you will have to fight with another boss. Your weapons will be taken away, so make bombs from cans and throw them at the enemy. When he is stunned, hit him with an ice pick. At the end, you need to dodge "B" and counterattack "Y" in time. Kill the wounded enemy or go up to the Chamber of Souls.

Chamber of Souls

Enter the temple and enjoy the ending. Congratulations, you have completed Rise of the Tomb Raider.

Below are the remaining two of the nine dungeons I promised earlier:

Chamber of the Suffering (Tomb of Trials)

In the geothermal valley, you need to go to the lowest corner to the waterfall. Jump over with a rope to the other side, crawl under the gate and defeat a pack of wolves. After cracking the grate, you will enter a cave with a tomb of trials. The puzzle is only at first glance difficult. Roll out the spool of rope all the way to the front. On the right, attach the figure eight to the beam and go to the opposite corner with a bucket. Pull the rope and the bucket will drop down. Tie him to the reel cart and the puzzle is solved. Climb up the stairs to the left of the entrance and run through to another secret with the Quick Heal skill. Return to the valley for the second tomb.

Pit of Redemption (Tomb of Trials)

This is the last of the challenge tombs and one of the easiest. Once in the cave, you must go down into the water and take the right railroad, as the left one is blocked. Having risen up, roll out the TV set forward and deploy the platform with three wooden fences forward. Push the cart down. To your right is a pillar - tie a cable to it and get over to another platform on the other side. Climb to the very top and use the lever to lower the lifting platform down. Turn the mechanism with three paws and roll the trolley onto the moving platform. Now turn the platform so that it is in the opposite direction from you. Raise the platform up and push the cart down. You have discovered another secret and a useless skill of a geologist. Congratulations, you have completed all the tomb, received the achievement and can close the last task from descendants.


The puzzle is not difficult - you need to break the ice and climb up. To do this, start the mechanism with an ice pick, double jump up the mast and jump over to the right pendulum. Wait for it to go down, get off and climb up the ice-cleared wall. Mechanism again. Twist the stick until the left pendulum drops to an acceptable jumping height. Walk along the mast and jump onto the pendulum to break the ice here as well. Get down and climb the ice wall with ice axes. Lots of treasures are waiting for you, including a holy book that increases your archery skill, a second level of Greek, and tons of gold. Having collected everything, go down the cable car and pick up a medallion next to the descent, which, after research, will reveal an important secret to you. You can continue the story mission. Upon exiting the cave and after swimming in the water, do not forget to pick up the scroll on the right.

Cistern in the Cave (Tomb of Trials)


You can immediately run towards the relic, but the boards will break off and you will fall into the water. If you go to the lower right corner, then you will find a passage to the hatch and the canister. Explode the canister and add some water. Now go back, go around the structure, and on the right you will find three canisters. You have a difficult trick. You need to take the canister and throw it on the raft. Then jump onto the beam and drive the raft with the canister away with water in the other direction. Jump down and wait for the raft with the canister to float next to the hatch. Explode the canister and a new passage will open. Inside, you need to climb up and break the wall. Jump down. Throw the canister back onto the raft and repeat the lever trick. Now you need to have time to swim to the raft and throw the canister through the broken window. Make your way all the way back, pick up the canister and blow up the last hatch inside. The water will reach the limit and you will be able to pick up the skill. Go back to the Soviet base. You can explore the wolf caves, but there is nothing special there. The cave in front of the story marker will open up another dungeon for you. You can enter and complete the task in the dark. Return to the last campfire, destroy all the enemies at another camp, Enter the back ones and discover a merchant who is ready to exchange valuable items for gold coins. Higher rise and descent down. Enjoy the plot twist.

Voice of God (Tomb of Trials)


You need to go forward and beware only of the second collapsing ice beam - have time to jump in time and grab the wall. On the other side, shoot the pole and tie the rope. Now you need to get inside the tomb. There is a map, a note and some gold. The far counterweight is stuck so you can't lift the second gate. Drop the first ones. Climb up them and get to the other side. Jump to the right and attach one end of the rope to the counterweight and the other to the coil. Pull the rope to the maximum and remove the bolt on the right. If you did it right, the coil will no longer be active. Go back and break through the wall to the other side. Raise the gate again and you will be able to secure the counterweight in the desired position. Go back to the lever and take it to the maximum and then cut the rope on the right. The ice is destroyed - you can raise the gate and take another useful skill. This one will restore your health in combat in the event of a critical hit. Return back using arrows and cables to the base camp. You can return to the Vault in the Wilderness and open the previously inaccessible cave with an arrow and a rope and return to Jacob's slips of the tongue.

Uranium Mines (Tomb of Trials)


You need to go down and down, fall into the water and go around all the forks. During the jump, the structure will fall apart. That's the way it should be. Along the way, you will come across a water pipe covering a combustible structure - just throw the incendiary mixture over the top. Next is a puzzle. It is necessary to jump on a distant counterweight and break the paths. Climb higher and shoot an arrow with a rope at the mechanism, thus pulling out the trolley. Then jump over the pin in the wall to the other side and climb up. Near the pillar, shoot an arrow with a cable at the trolley. He will go down, jump on the counterweight, and the trolley will close the water source. Throw an incendiary mixture into the opened combustible barrier. Jump inside and pick up the Sharp Eyes skill - it gives you the ability to see traps. Come back.

Chamber of the Afflicted (Trial Tomb)

Go to the bottom corner of the map directly to the waterfall. Need to move to opposite side- a cable will help you with this. Then we crawl under the gate and kill several hostile animals. We break the grating and go into the cave, where the tomb is located. Here you have to solve a rather simple puzzle. We roll out the coil with the cable to the very edge. Next, we attach the figure eight to the beam and go to the far corner with a bucket. We pull the cable to lower the bucket down. We tie the bucket to the cart on which the coil is located. Everything, the solution of the problem is found. We go up the stairs and take a new relic with the skill " Fast Heal". Now you can return to the valley.

Aquifer Cave (Trial Tomb)

Drag the rope to the other side and walk over it. On the right, you will need to go around the small burials and go upstairs. Here you will see a temporary parking lot. To solve the puzzle you will need all your ingenuity and dexterity. It will be necessary to hook the rook to the devices, and then quickly jump to the next point. After hitting the island, you will need to hook the boat from one millstone to another. You will have to pull the rope with a lever. After doing a few of these exercises, you still get on land. There you will find a relic that will give Lara the ability to hit animals right in the heart. Unfortunately, there is little benefit from it, since it does not work on bears and leopards. Now you can return to your main route.

Ketezhnye Baths (Tomb of Trials)


Swim under the water, then wait and run between the streams of water to the fire. Jump over the trap and crawl through the roots. There is a lot of water waiting for you at the bottom. You need to attach the boat to the beam on the left and then raise it to the edge. As soon as you climb up, run to the lever and drain the water. Attach the rope to the arm and winch. Wind the winch. One level of water is gone. Get down and pull the boat to the right beam. Climb inside and drain the water on the right. Attach the lever to the boat with a cable. Now go down, blow up the barrels and take the manuscript. It will give you a climbing bonus. The cave has been completed. Return to the main route - you can simply teleport to the nearest camp. As soon as you get the climbing arrows, you can climb the mountain next to the very cave with the wolves. Walk forward until you reach the Trinity Science Station.

Pit of Atonement (Trial Tomb)

Now you have an oxygen apparatus, and therefore we advise you to return to the Geothermal Valley and find a cave where you need to swim underwater for a long time. Then we emerge and go along the railway, located on the right. Somewhere nearby there will be a new tomb with a puzzle. We go up and roll out the cart. Next, you need to deploy a platform with wooden fences in the opposite direction. Order Lara to push the cart down.
Then find a small pole to your right and tie a rope to it. She will help you get to the second platform. Get to the very top and use the lever to lower the platform down. Expand the structure with three paws, and then move the cart to the site. Next, turn it in such a way that it looks at the opposite side from Lara. Raise the platform and drop the cart again. This will give you access to a new relic that will give you the Geologist skill (unfortunately, there is little benefit from it). Now you can return to the main quest.

Chamber of Exile (Tomb of Trials)


As you kill the clubfoot, start looking for a wall with cracks. Destroy it with an ice pick and move forward. Take an arrow with explosives and use it to create a passage. You will find out exactly where you can make a hole through a gas pipe. Then turn the two levers using the cable arrows. Run a short stretch to the cage with the skeleton and cut the chain. Then wait until the gas disperses or simply blow it up. Now you can try to lift the cage with a crane. You need to turn it right to the gate. Next, climb up to the top ledge again and release some gas by activating the two levers. Explode the gas by launching a fire arrow at it. Collect the relic that gives a bonus to fire damage and continue with the main story quest.

Which you will find in the Geothermal Valley location. After studying it, you will receive the Iron Grip skill, which improves Lara's climbing skills.

You can find it at the entrance number 1 (Entrance 1), which is indicated on the map below. Wandering through the forest, you will find a cave, near which you have to fight with a bear. Bring a weapon strong enough to deal with the furry one. After the battle, break the wall and jump into the water.

Periodically, the water flow stops - at this time you can run further. It will take several times to overcome such traps in order to reach the last ledge, along which you can climb to the camp and save.

At the halt, take the relic that lies near the fire, and then climb higher, using the path through the right corridor to take the document. After that, step on the left side, passing the roots and trees. Soon you will reach the main chamber of the tomb.

Dive into the water and move towards the boat. Once on it, shoot the rope arrow at the beam passing under the arch. Having swum up to it, shoot at the new beam, which is on the right. Finally, swim up to it, climb onto the ledge and jump into the water again. From here, swim to the stone platform, on which there is an important mechanism.

Activate the mechanism to reduce the water supply. In a limited time, you must quickly fasten the coil on the water with ropes, which you saw in the hall, diving into the water, with the mechanism that you found on the platform. Now this coil will appear above the water, since you have reduced the level of the latter.

As long as there is not enough water, you can get to the coil and manually activate it. The action must be done very quickly, as the chamber will soon be flooded back.

After dealing with this, get to the boat. Shoot at the beam on the right side of the heroine if you are facing the ledge along which you climbed into the hall. Having reached it, dive under the window to get into the second hall, where you previously reduced the water level.

Once again, reduce the water supply, then fix the mechanism on a stone platform with a boat (no, this time not with a coil). Leave the hall by the upper path, picking up the archivist card in the process, and using the boat, turn the mechanism to lower the water level.

On the "land" that appears, run to the gate, near which you will have to blow up the fuel tanks. Inside you will find the treasured book.

Chamber of the Suffering

The sixth tomb that you may encounter while adventuring. After fully researching it, you will receive the skill "Instant Recovery", which speeds up the "licking" of wounds.

You can find the Chamber of the Suffering in the Geothermal Valley zone, namely at the entrance number two (Entrance 2). You can’t get inside directly, so get ready to take a detour along the rocks.

On the way, Lara will have to fight a pack of wolves, so restore your health and grab a good weapon. When you reach the gate, go inside and go down further.

Bypassing the corridor with narrow passages, you will come out to the camp, where you can save progress. By the way, listen to what the heroine says - at the well, Lara will touch the surrounding architecture, hinting at the secret to the player. Go down the well to find the collections.

After the camp, find the stairs, under which lies the cache and the relic. In the well, by the way, there are also caches (you will have to dive). Having collected all sorts of things, go outside to the square. Here, find the hole in which the platform hangs.

You must connect the platform to the mechanism using the rope to activate the fixture.

It will take a long time to get to the book, as it is located at the very top. After the task with the mechanism, look in the same courtyard for a pillar standing directly opposite the hanging bucket. To the left of it is a trolley that needs to be slightly moved towards you.

Then return to the bucket and shoot the mechanism next to it to fill the piece of iron with water and lower it. At the same time, you must have time to secure the bucket with the cart with a rope so that the bucket drops to the end.

Now climb up the ladder to new square. Run around it using the beams and awnings until you reach the balcony. Inside you will find the book you are looking for.

I'm ma redemption

For the seventh time, Lara is forced to climb into deep and dark caves. Another tomb located in the Geothermal Valley will allow you to find the book hidden in it in order to get the “Geologist” skill, which gives one hundred percent success during the development of chrome deposits.

You can find the entrance to the pit from above from the very first camp of the location. Walk from it along the river until you reach a waterfall. Walk along the mountains until you find a cave hidden just behind the waterfall.

Once inside, jump onto the ledge and climb over the rift to reach the save point. After that, jump to the opposite side, where Lara will find a stream and a backpack.

Next, go to the next passage, located right next to the tree. When you jump down, you should get over to the next part of the wall and have time to catch the ice ax on a plumb line when Lara starts to slide down.

Then climb higher and use the fallen tree to go further. Here pass a thin hole and step forward until you find another descent with a fall. That's the only way you'll fall into the hole.

Once in the water, head towards the land, which is in the center of the room. The entrance to the room with the relic is blocked by a gate that can be opened in only one way - to blow it up. Standing in front of the rail tracks, climb up the right one to find value and information.

After that, use the bow, fastening the near and far pillars. Rotate the mechanism to exactly half wrap the platform with the load. Now you will be able to push the trolley, and then blow up the gate blocking the path. By the way, being at the top, take note of the niche on the right, where the archivist's map lies.

Finally, use the rope that was pulled between the posts. On it, get to the next room, where the trolley is located. Pass it and get to the mechanism, which is located on the rise to the left. Rotate it to lower the platform and move the cart onto it.

When the trolley is on the platform, use the left mechanism, and after the mechanism opposite, then go up right on the platform. This trolley will have to be pushed down in the same way as the first one.

Behind the opened passage lies the treasured book.

To the atacombs of sacred waters

The tomb behind the eighth number can be found in the expanses of the Geothermal Valley. For researching it, you will be given one of the many Rise of the Tomb Raider skills - "Knowledge of Anatomy", which increases damage against animals.

Getting into these catacombs is quite simple. In front of the valley camp where you fought the Trinity warriors. Climb up the tree into the tunnel, moving along the right side. Pass the waterfall and jump down, then go further forward, up to an extremely narrow crevice.

After passing this hole, install a rope between the pillars and climb over to the opposite side. Next, move to the room with the skulls (keep to the right wall to find the relic). Find a passage upstairs leading to the camp.

From the latter, find the pillars located on the left. Use a rope arrow to shoot the boat, which is located near a small island, and pull it towards you.

Get into it and swim to the island using the classic method - to cling to the poles and pull the boat towards them. Grab the document and the gold there.

Then you need to find the boat behind the waterfall. Get off the island a little and in the same way shoot at the pillar in the waterfall, from where you then pull yourself a new boat.

Get into it and head to the other end of the square. Climb up with a rope, fixing it on a pole. Act quickly, as the boat can be blown into a cliff. Once at the top, go through a couple of corridors (they are linear) and go into the room with the book.

Chamber of Exile

The adventure of the robber completes the final tomb, located in the Lost City. Passing it will open you the skill "Fire of the Greeks", which increases fire attacks from a bow.

You will find the entrance on the edge of the location. Inside you will meet a bear again, which can only be defeated by the strongest weapon of the game. After killing him, go ahead and collect all sorts of relics and other items for the collection.

Once near the water, dive to the depth, but before that, inspect the place near the rocks. There you will find a backpack, a relic and a cache. Once under water, get to the opposite exit. On land, activate the camp and go right, picking up the collector's information and the hidden chest in parallel.

Go forward until you run into a gate surrounded by a gas cloud. To dispel it, shoot fire arrows there. The gate will explode, and you will be able to get further.

In the new room, take the information and get ready to solve a couple of puzzles. With a rope arrow, shoot at the two levers at the top. With this action, you open the valve and let gas into the room.

Immediately run to the cage, near which the cloud has not yet formed, and cut the chain. Then gently blow up the gas, or wait until it dissipates on its own.

After that, you need to run the structure that is at the crane. Once again, open the valves, attacking the levers with arrows. When the gas fills the room, shoot the cloud to make it explode. This way you will open the gate and be able to reach the book.

Video: Rise of The Tomb Raider - all tombs with a map


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